On Cornucopia3D, you will find all sorts of resources to improve your 3D experience: forums, galleries, portfolios, tutorials, ... as well as a store where you can find top-quality content at the best possible price!
This forum is for discussion of different modeling programs and approaches, and how you can use them with Vue.
I presently use Hexagon3D 2.5, Groboto3D, Wings3D & 3D Coat 4.5 I recently purchased Silo3D v2 when they had their 64 bit version on sale. Hexagon3D has become too unstable over the years and it appears DAZ3D is abandoning Hexagon3D.
My Silo3D experience has been quite enjoyable. Love the app so far.
Groboto has become stagnant and there has been no development or maintenance updates in close to 3 years. I purchased Groboto when they had it on sale, with a promise of a free upgrade to version 4.
I also own Curvy3D but have not done much with it. But it does seem interesting.
I use 3Dcoat mostly for UV mapping and texturing. I've created models in 3DC and also used it to add details to models created in other apps. But when I export to an obj, the mesh is really dense and Vue struggles with the mesh. In fairness to 3DC these models should be retopologized. But I dislike the fact that I take the time to either create a model or add details in 3DC and now must re-create the model using retopolgize tools. IMHO creating a model twice, just isn't effecient.
Update of a previous post : I still use Hexagon for basic shapes, but now I'm totally on Modo and ZBrush, the GoZ function between both is a very useful tool! Modo is also great for rigging.
Sometimes I also use Blender, mainly for fluid simulation and Poser for soft body simulation, but I'm learning this - slowly- in Modo, too.
The problem is that softwares update faster than my brain
I'm still using Hexagon 1.21. Works better in Windows 10 than Hexagon 2.5 does. I use Carrara 5.1 Pro to crease edges where needed, since Hexagon 1.21 doesn't have that feature. Then do all my UV mapping and painting in 3D-Coat 4.5, and import into Vue as OBJ.
That's how I made this model for a draft animation shot. https://www.youtube.com/watch?v=dw7OiCDCOc4
While surfing on the web, as usual looking for something else, I fell on this very interesting thread, that might be useful for all modelers :
http://forums.newtek.com/showthread.php ... ilding-One
Agree. But many 3D Artist still use 3dSMAX, Blender and AutoCAD in the recent days.